Midway through the fourth quarter in close games, players with this ability can easily enter (and remain in) the Zone.
Attributes
(2)
Increases the requirements for knockouts.
Reduces the requirements for certain abilities to activate, making them easier to use.
Activation Conditions
This condition activates when it is a close game.
This condition activates when it is halfway through the fourth quarter.
Deactivation Conditions
(N/A)