Defenders with this ability don't allow broken tackles, cause heavy fatigue penalties, and will clear a ballcarrier's progress towards entering the zone when landing a hit-stick.
Attribute Groups
Attributes
(5)
Defender can hit stick any player on the field, regardless of size.
Grants the defender an improved chance to prevent broken hit stick tackles.
Fatigues the target after a tackle.
Hit stick can be used at an increased distance.
Reset the Zone Progress on the targeted player after the tackle is made.
Activation Conditions
(2)
This condition activates when the tackle type is active.
This condition activates when the tackle mechanic is requested.
Deactivation Conditions
(N/A)