Passers with this ability receive better blocking support on designed quarterback run plays.
Attribute Groups
Attributes
(5)
Ignores penalties related to acceleration.
Ignores penalties related to change of direction.
Ignores penalties related to speed.
Running plays block shed initial timer penalty.
Ball carrier auto-wins when pushing the pile.
Activation Conditions
(N/A)
Deactivation Conditions
(1)
This condition activates when the play being run is a designed run, or a play where the ball carrier is intended to run with the ball